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Hell Slayers

LOTRO Hell Slayers Kinship in Riddermark Server :)
 
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 Info about upcoming Updates!

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yal
mrsicofman
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mrsicofman

mrsicofman


Posts : 73
Join date : 2011-04-08
Age : 33
Location : mother Russia

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PostSubject: Info about upcoming Updates!   Info about upcoming Updates! EmptySun Oct 16, 2011 4:27 pm

1. Reputation items will be consumable - players can use it to gain reputation instantly. Crafting guild reputation items will be consumable with additional exchange option for 7-day crafting items.

2. All Moria reputation items were splitted between two factions:
Iron Garrison Miners:
- green crystal lamp fragment
- broken engravings
- Durin figurine
- uncut Moria-adamant
Iron Garrison Guards:
- purple crystal lamp fragment
- cracked dwarf tablet
- worn dwarf carving
- fractured ruby
Both:
- cracked etching

3. Skirmishes barter items:
- medallion (exchange at skirmish camps and at class trainers)
- seal (exchange at skirmish camps and at class trainers)
- mark (exchange at skirmish camps)

4. New instances (in development):
- Isengard: The Founrdy
- Isengard: Orthanc:
- Challenge: Dancing in the Dark. Do not let the shadow consume the throne room
- Find the bearer of the ring of Shadow
- Somewhere within Isengard Saruman has entrusted one of his lieutenants with a ring to command the element of Shadow.
- The orc must be defeated before shadow consumes the majority of the throne room.
- Isengard: Troll Rampage
- Fangorn's Edge
5. Rohan development:
- first preparations for mounted combat:
- added mounted skills: Mounted Blade-wall, Mounted Feral Strikes, Mounted Ranged Attack, Mounted Slice & Dice

Latest developers leaks:
1. All recipes will drop inside the scroll container like westfold tier recipes do.
2. New skirmish is on it's way - Storm On Methedras! It's offensive style skirmish, players will be able to destroy Gwyllion, Old Woman of the Mountain. Skirmish location - mountain Methedras.
3. One more Isengard instance - Pits Of Isengard
4. All Isengard instances will be placed inside Isengard Instance Cluster available for purchase in LOTRO Store.
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yal

yal


Posts : 63
Join date : 2010-12-27

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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptySun Oct 16, 2011 4:57 pm

Nice...


EDIT: Changing image... This one is better.
FYI Pilar Rubio, typical spanish girl... or that´s what we would wish...

Info about upcoming Updates! Thanks4

I need badly new instances...
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xXBrIaNXx

xXBrIaNXx


Posts : 15
Join date : 2011-06-27
Age : 29
Location : Bogota, Colombia

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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyWed Oct 19, 2011 5:24 am

booo they should make lm's skills able to be used mounted, or they should not... hmmm a LM attacking mounted... who would kill me ... Shocked lol!
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mrsicofman

mrsicofman


Posts : 73
Join date : 2011-04-08
Age : 33
Location : mother Russia

Info about upcoming Updates! Empty
PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyFri Nov 11, 2011 6:12 pm

Latest developers leaks:

1. World maps decorations will be added in the new festivals and events:
Winter festival: Forochel, Thorin's Gate, Southern Barrow-downs and Frostbluff
Spring festival: Bree-town, Archet, Annuminas, Old Forest
Anniversary event: The Water-works, The Walls Of Moria, Zirakzigil, Nud-Melek, The Grand Stair, Durin's Way, The Redhorn Lodes, Zelem-melek, The Flaming Deeps, The Silvertine Lodes, The Foundations Of Stone

13 released maps and 8 from winter and spring festivals will finish the deed for a map of Eriador.
Anniversary Moria maps will finish the deed for a map of Moria.
Map of Moria, Mirkwood, Lothlorien and Caras Galadhon will open the deed for a map of Rhovanion.
Map of Eriador and map of Rhovanion complete the deed for a map of Middle-earth.
2. New legendary items title scrolls:
1) Force of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds a block rating.
2) Conflict of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds melee and ranged offense.
3) Guardian of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds a parry rating.
4) Triumph of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds an evade rating.
5) Power of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds a block rating.
6) Defender of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds a parry rating.
7) Battle of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds melee and ranged offense.
Cool Wisdom of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds tactical offense and outgoing healing.
9) Strength of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds a block rating.
10) Knowledge of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds tactical offense and outgoing healing.
11) Protector of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds a parry rating.
12) Grace of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds an evade rating.
13) Hope of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds an evade rating.
14) War of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds melee and ranged offense.
15) Foresight of Eldar Days. When applied to a legendary item, this title changes the weapon's damage type to Beleriand and adds tactical offense and outgoing healing.
16) Enduring Force. When applied to a legendary item, this title increases tactical mitigation and adds melee and ranged offense.
17) Sustaining Force. When applied to a legendary item, this title increases tactical mitigation and adds melee and ranged offense.
18) Constant Force. When applied to a legendary item, this title increases tactical mitigation and adds melee and ranged offense.
19) Enduring Wisdom. When applied to a legendary item, this title increases tactical mitigation and adds tactical offense and outgoing healing.
20) Constant Wisdom. When applied to a legendary item, this title increases tactical mitigation and adds tactical offense and outgoing healing.
21) Sustaining Wisdom. When applied to a legendary item, this title increases tactical mitigation and adds tactical offense and outgoing healing.
22) Ardent Hope. When applied to a legendary item, this title increases physical mitigation and adds an evade rating.
23) Zealous Hope. When applied to a legendary item, this title increases physical mitigation and adds an evade rating.
24) Resilient Hope. When applied to a legendary item, this title increases physical mitigation and adds an evade rating.
25) Fleeting Storm. When applied to a legendary item, this title provides additional lightning damage to lightning based skills and adds an evade rating.
26) Sudden Storm. When applied to a legendary item, this title provides additional lightning damage to lightning based skills and adds an evade rating.
27) Distant Storm. When applied to a legendary item, this title provides additional lightning damage to lightning based skills and adds an evade rating.
28) Resilient Strength. When applied to a legendary item, this title increases physical mitigation and adds a block rating.
29) Zealous Strength. When applied to a legendary item, this title increases physical mitigation and adds a block rating.
30) Ardent Strength. When applied to a legendary item, this title increases physical mitigation and adds a block rating.
31) Resilient Warrior. When applied to a legendary item, this title increases physical mitigation and adds melee and ranged offense.
32) Zealous Warrior. When applied to a legendary item, this title increases physical mitigation and adds melee and ranged offense.
33) Ardent Warrior. When applied to a legendary item, this title increases physical mitigation and adds melee and ranged offense.
34) Scorching Courage. When applied to a legendary item, this title provides additional fire damage to fire based skills and adds tactical offense and outgoing healing.
35) Molten Courage. When applied to a legendary item, this title provides additional fire damage to fire based skills and adds tactical offense and outgoing healing.
36) Blazing Courage. When applied to a legendary item, this title provides additional fire damage to fire based skills and adds tactical offense and outgoing healing.
37) Resilient Defense. When applied to a legendary item, this title increases physical mitigation and add a parry rating.
38) Ardent Defense. When applied to a legendary item, this title increases physical mitigation and add a parry rating.
39) Zealous Defense. When applied to a legendary item, this title increases physical mitigation and add a parry rating.
40) Sustaining Resolve. When applied to a legendary item, this title increases tactical mitigation and adds a block rating.
41) Enduring Resolve. When applied to a legendary item, this title increases tactical mitigation and adds a block rating.
42) Constant Resolve. When applied to a legendary item, this title increases tactical mitigation and adds a block rating.
43) Elusive Flame. When applied to a legendary item, this title provides additional fire damage to fire based skills and adds an evade rating.
44) Agile Flame. When applied to a legendary item, this title provides additional fire damage to fire based skills and adds an evade rating.
45) Ethereal Flame. When applied to a legendary item, this title provides additional fire damage to fire based skills and adds an evade rating.
46) Resilient Council. When applied to a legendary item, this title physical mitigation and adds tactical offense and outgoing healing.
47) Ardent Council. When applied to a legendary item, this title physical mitigation and adds tactical offense and outgoing healing.
48) Zealous Council. When applied to a legendary item, this title physical mitigation and adds tactical offense and outgoing healing.
49) Searing Spirit. When applied to a legendary item, this title provides additional lightning damage to lightning based skills and adds tactical offense and outgoing healing.
50) Fervent Spirit. When applied to a legendary item, this title provides additional lightning damage to lightning based skills and adds tactical offense and outgoing healing.
51) Raging Spirit. When applied to a legendary item, this title provides additional lightning damage to lightning based skills and adds tactical offense and outgoing healing.
52) Reflective Light. When applied to a legendary item, this title provides additional light damage to light based skills and adds an evade rating.
53) Subtle Light. When applied to a legendary item, this title provides additional light damage to light based skills and adds an evade rating.
54) Piercing Light. When applied to a legendary item, this title provides additional light damage to light based skills and adds an evade rating.
55) Shining Star. When applied to a legendary item, this title provides additional light damage to light based skills and adds tactical offense and outgoing healing.
56) Constant Triumph. When applied to a legendary item, this title increases tactical mitigation and adds an evade rating.
57) Enduring Triumph. When applied to a legendary item, this title increases tactical mitigation and adds an evade rating.
58) Sustaining Triumph. When applied to a legendary item, this title increases tactical mitigation and adds an evade rating.
59) Constant Protection. When applied to a legendary item, this title increases tactical mitigation and adds a parry rating.
60) Enduring Protection. When applied to a legendary item, this title increases tactical mitigation and adds a parry rating.
61) Sustaining Protection. When applied to a legendary item, this title increases tactical mitigation and adds a parry rating.
62) Radiant Valor. When applied to a legendary item, this title provides additional light damage to light based skills and adds tactical offense and outgoing healing.
63) Glowing Valor. When applied to a legendary item, this title provides additional light damage to light based skills and adds tactical offense and outgoing healing.
3. Some more crafting recipes for westfold tier, including weapons with beleriand damage type
4. Storm on Methadras skirmish will have 9 encounters:
1) Rhodri is one of Gwyllion's chief lieutenants. A captain of the Draig-luth, the Dragon-clan of Dunland, Rhodri is a savage and dangerous warrior.
2) Budant is one of the Brenin-lhud, the great ape-like creatures which inhabit the hills and mountains of Dunland. Gwyllion has called Budant and many of his kind to her cause.
3) Among the great evils that Gwyllion has summoned to aid Saruman is the wight Maru Brenin, lord of the Dead of Dunland.
4) Saruman has sent Garzog, one of his trusted lieutenants, to keep an eye on Gwyllion...just in case she decides to turn on him.
5) The giant Caur wandered into Dunland from the mountains above Thror's Coomb in Enedwaith and pledged his service to Gwyllion, the Old Woman of the Mountain.
6) The fell spirit Helechuel is among the many fell spirits and ancient evils summoned by Gwyllion to lead her army of terror into Rohan on behalf of Saruman of Many Colours.
7) The Rogmul Nuervor and his twin Dombor were once servants of Durin's Bane, but following the demon's death answered the summons of Gwyllion, the Old Woman of the Mountain.
Cool The Rogmul Dombor and his twin Nuervor were once servants of Durin's Bane, but following the demon's death answered the summons of Gwyllion, the Old Woman of the Mountain.
9) The Caerog Daeharn emerged from the depths of the Misty Mountains in answer to the mystical summons of Gwyllion, the Old Woman of the Mountain, and now serves the witch as one of her terrible lieutenants.
5. Raid cluster will have 3 3-man instances (Fangorn's Edge, Troll Rampage and the Pits Of Isengard), 1 6-man instance (The Foundry of Isengard and 1 12-man raid The Tower Of Isengard). The cluster's storyline is focused on Saruman and the tower of Orthanc. Saruman created 6 powerful rings using the forges of Isengard - 5 of it was distributed to his servants in Isengard and he has the final ring, the master one. Players should take and destroy those rings to stop Saruman's plans. The Tower Of Isengard raid consists of 5 wings. All wings can be completed on tier1 or tier2 (with challenge mode) and contains one or two bosses wearing the rings of Saruman, exception is the final wing (Orthanc) with the only one boss - Saruman the White!

a) The Pits Of Isengard (3-man instance):
bosses:
Fushbraf, leader of the Fire Orcs
Leader of Abominations
challenge: TBD

b) Fangorn's Edge (3-man instance):
bosses: TBD
challenge: save huorns (TBD)

c) Troll Rampage (3-man instance):
bosses: troll Dargnurkh
challenge: TBD

d) Foundry of Isengard (6-man instance):
bosses: Slag the Smelter, Bellows Master and Penwith (Saruman's acolyte)
challenge: TBD

e) Tower Of Isengard (12-man raid):
1) Ring Of Acid (2 tiers):
bosses - Iorweth
challenge: Acid Wash - do not be hit with any geysers, do not allow any trolls, avanc or drakelings to be covered with acid, counter every one of Iorweth's special attacks
2) Ring Of Lignthing (2 tiers):
Challenge: Conductivity - defeat boss (lightning troll) and dont' break any crystal
3) Ring Of Shadow (2 tiers):
Challenge: Dancing in the Dark - defeat orc boss before shadow consumes the majority of the throne room
4) Rings of Fire and Frost (2 tiers):
Challenge: Fire and Ice - defeat both bosses (giants) when they have zero gathered rage buff.
5) Saruman's Ring: (2 tiers)
Challenge: Peak of Orthanc - no-one may fall to the Wizard's power, do not allow Saruman to drain your rings

There a lot of deeds for that raid:
The Mind Of Saruman (2 deeds for 2 tiers): have to complete all wing's deeds of correct tier
Tower Of Orthanc: Destroyer Of Rings: have to complete both tiers of the Mind Of Saruman deed
TBD global meta-deed for the whole cluster.

6. New sets: Turbine created 6 new sets per class splitted as lesser ones and greater ones.
Lesser sets can be acquired doing 3-man and 6-man instances, greater ones - via raid.
Both lesser and greater sets are presented as 3 sets named after 3 traits lines of player's class.
Lesser set has 1 skill-bonus (5/6) and greater set has 2 skill-bonus - lesser set bonus (3/6) and additional bonus (5/6)

Barter items: Signet Stone Fragment from the instances and Broken Cloak Clasps from the raid. Please note that broken cloak clasps have to be repaired with westfold jeweller using the recipe for Repaired Cloak Clasps (true barter item).

1) Burglar

Lesser Quiet Knife Set: TBD
Greater Quiet Knife Set: Aim causes your next attack to be a Devastate, TBD

Lesser Mischief-maker Set: TBD
Greater Mischief-maker Set: Mischief gives an In-Combat Power Regen bonus, TBD

Lesser Gambler Set: TBD
Greater Gambler Set: Clever Retort performs a damaging and a restoring effect, TBD

2) Champion:

Lesser Deadly Storm Set: Great Cleave and Deathstorm durations increased by 15 seconds
Greater Deadly Storm Set: Battle Acuity increases the Critical Hit rating of Blade skills, Great Cleave and Deathstorm durations increased by 15 seconds

Lesser Berserker Set: Wild Attack applies a bleed on a Critical Hit
Greater Berserker Set: Brutal Strikes reduces the cooldown of Seeking Blade by 2 seconds, Wild Attack applies a bleed on a Critical Hit

Lesser Martial Champion Set: TBD
Greater Martial Champion Set: Blade-wall increases your Parry rating, TBD

3) Captain:

Lesser Hands of Healing Set: + TBD Valiant Strike Healing
Greater Hands of Healing Set: Words of Courage applies an Incoming Healing buff (stacks up to 3 times), + TBD Valiant Strike Healing

Lesser Leader of Men Set: +25% chance to restore power from Improved Defensive Strike (when Light of Elendil is on the target)
Greater Leader of Men Set: Motivating Speech gives Tactical Mitigation, +25% chance to restore power from Improved Defensive Strike (when Light of Elendil is on the target)

Lesser Lead the Charge Set: +10% chance to trigger Light of Elendil damage
Greater Lead the Charge Set: Critical Hits with Devastating Blow and Pressing Attack restore Power, +10% chance to trigger Light of Elendil damage

4) Guardian

Lesser Fighter of Shadow Set: TBD
Greater Fighter Of Shadow Set: Shield-swipe reduces cooldown of Warrior's Heart and Warrior's Fortitude by 3 seconds, TBD

Lesser Keen Blade Set: + TBD Guardian Bleed Damage
Greater Keen Blade Set: Improved Sting has a chance to apply a melee offence buff, + TBD Guardian Bleed Damage

Lesser Defender of the Free Set: TBD
Greater Defender of the Free Set: Improved Shield-blow increases the Guardian's threat over time on the target, TBD

5) Hunter:

Lesser Bowmaster Set: TBD
Greater Bowmaster Set: Burn Hot increases your Critical Hit rating, TBD

Lesser Huntsman Set: Critical Hits with Split Shot will reset the cooldown of Split Shot and Rain of Arrows
Greater Huntsman Set: Fleetness reduces the Focus cost of Penetrating Shot and Blood Arrow by 1, Critical Hits with Split Shot will reset the cooldown of Split Shot and Rain of Arrows

Lesser Trapper of Foes Set: TBD
Greater Trapper of Foes Set: Swift Bow has a chance to apply a ranged defence debuff to the target, TBD

6) Loremaster:

Lesser Keeper of Animals Set: TBD
Greater Keeper of Animals Set: Continual Air-lore reflects additional damage to the attacker, TBD

Lesser Master of Nature's Fury Set: TBD
Greater Master of Nature's Fury Set: Burning Embers reduces the cooldown of Ents go to War by 3 seconds, TBD

Lesser Ancient Master Set: Increase Sticky Tar duration by 15 seconds
Greater Ancient Master Set: Increase Sticky Tar duration by 15 seconds, Increase Sticky Tar duration by 15 seconds

7) Minstrel:

Lesser Watcher of Resolve Set: + TBD Soliloquy of Spirit Healing
Greater Watcher of Resolve Set: Inspire Fellows damage reduction buff can stack up to 3 times, + TBD Soliloquy of Spirit Healing

Lesser Protector of Song Set: + TBD% Max Power Restore from Song of the Hammerhand
Greater Protector of Song Set: +TBD% Max Power Restore from Song of the Hammerhand, +TBD% Max Power Restore from Song of the Hammerhand

Lesser Warrior-skald Set: +25% Critical Magnitude of Cries and Calls
Greater Warrior-skald Set: Minor Ballad reduces the cooldown of Cry of the Valar by 1 second, 25% Critical Magnitude of Cries and Calls

Cool Runekeeper:

Lesser Solitary Thunder Set: +20% Power Restore from Improved Sustaining Bolt
Greater Solitary Thunder Set: +10% chance to apply Thunderous Words and Harsh Debate, +20% Power restore from Improved Sustaining Bolt

Lesser Cleansing Fires Set: TBD
Greater Cleansing Fires Set: Writ of Fire deals additional damage when cast at max Tier, TBD

Lesser Benedictions Of Peace Set: Writ Of Health has a chance to apply an armour bonus
Greater Benedictions of Peace Set: Our Fates Entwined applies an outgoing damage buff to the Fellowship, Writ Of Health has a chance to apply an armour bonus

9) Warden:

Lesser Way of the Fist Set: Warden's Taunt has a chance to apply an additional threat over time debuff
Greater Way of the Fist Set: - TBD% Resolution and Exultation of Battle Power costs, Warden's Taunt has a chance to apply an additional threat over time debuff

Lesser Way of the Spear Set: + TBD Power Attack, Mighty Blow and Unerring Strike bleed damage
Greater Way of the Spear Set: Adroit Manoeuvre adds a Finesse buff to the Warden, + TBD Power Attack, Mighty Blow and Unerring Strike bleed damage

Lesser Way of the Shield Set: Shield Mastery has a 50% chance to apply a Melee Offence bonus to the Warden
Greater Way of the Shield Set: Warden Heal over Time effects add an Incoming Healing buff to the Warden, Shield Mastery has a 50% chance to apply a Melee Offence bonus to the Warden
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Saelyth

Saelyth


Posts : 182
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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptySat Nov 12, 2011 10:01 am

i did well not buying draigoch... Tower of Orthanc is gonna be an epic raid Very Happy
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Leowyn




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Join date : 2011-11-14

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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyMon Nov 14, 2011 8:13 am

I was skeptical about this at first, but This Article (tentonhammer.com/lotro/interview/update-5) practically confirms it to be true.
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yal

yal


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Join date : 2010-12-27

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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyMon Nov 14, 2011 10:49 am

I'm not a lore fanatic, but I think turbine is losing the way.

So we are going to fight Saruman? Really? OK, very challenging but totally lore-breaking.

With every update in lotro I have a bigger sensation of being in any RPG instead of being in Middle Earth. Maybe this is enough for you, but I'm here because of the lore, and not the game.

Let's see how this goes on. Cya in game Wink
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mrsicofman

mrsicofman


Posts : 73
Join date : 2011-04-08
Age : 33
Location : mother Russia

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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyMon Nov 14, 2011 11:36 am

I'm pretty sure that we will not kill saruman. He will just have fun with us. Then he will do his daily villain stuff.
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Saelyth

Saelyth


Posts : 182
Join date : 2010-11-10
Age : 34
Location : Nigberion

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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyWed Nov 16, 2011 1:39 pm

Update 5: Armies of Isengard Release Notes - Bullroarer Only (B1)

The following release notes apply only to the Bullroarer Test Server. All changes and updates listed are subject to change before being released to the live servers. These release notes should be considered incomplete and subject to change at any time.

Please note: Bullroarer release notes are provided in English only. The final live release notes will be provided in English, German, and French.




Of Special Note

Isengard Instances are here!
Five new instances have been added, rounding out the challenges of the Rise of Isengard Expansion. These instances are free to all players who purchased the Rise of Isengard Expansion. If you have not purchased the expansion pack, these instances will also be available a la carte in the LOTRO Store.

The Epic Story Continues
The time has come for you to part ways with the Grey Company. Update Five will see the Rangers continue with their mission while steering clear of the coming war for as long as possible. You, however, will be taking on the tasks set forth in, Volume III, Book 5: ‘The Prince of Rohan.’

Instance Finder
Instance Finder is a new tool that will help players form and fill Fellowships to tackle the various instances, raids and skirmishes found throughout Middle-earth. With Update 5 the first phase of the Instance finder will be available to players. This initial implementation does have some limitations and restrictions. We’ll be improving the system in future updates and look forward to hearing your feedback and input on ways to make Instance Finder better. We’ll also be releasing a developer diary in the near future that explains the tool as it will ship with Update 5 and outlines our development goals for the system going forward.
Currently, Instance Finder allows you to set the following options:

* Content: Skirmishes, Isengard Instances, and/or Scaled Instances
* Scale: Solo, 2-man, 3-man, and/or 6-man
* Difficulty: Tier I, II, and/or III difficulty
* Role: Defence, DPS, Healer, Support



Once a player or partial group places themselves in queue, the system will intelligently match them with other players for a random instance within their selected parameters. Once a match is found, the system will notify the player who can then accept the match and travel immediately to the instance. In addition, while using the Instance Finder, players can take advantage of additional bonuses and rewards!

Track Nearby Quests
A new option has been added to the Quest Tracker and the Radar called “Track Nearby Quests.”
Track Nearby Quests works by finding up to five quests in your quest log with nearby objectives, and attempting to add them to the Quest Tracker. Only unlocked quests in the quest tracker will be replaced in this way. If all the quests in the tracker are locked, you will receive an error message.

* Additional notes:
o Track Nearby Quests doesn't work when you are within an interior location (a dungeon) or an encounter. The options are hidden in this case. If you trigger Track Nearby Quests via an input action while in a dungeon, you'll get an error message.
o Track Nearby Quests only looks for nearby quests, not for deeds.



Unified Currency - Skirmish, Classic and Instance reward systems

All the various marks and tokens that appear in Skirmishes and Classic Instances are being collapsed into three new currencies; Marks, Medallions and Seals. These three currencies will also be used in the new Isengard instance cluster, as well as future instances.

Wait, what?
In practice, this should change little about how Skirmishes, Classic Instances and Instance Clusters are played. Enter an instance, collect currency for beating bosses and taking control points, than spend it at barter vendors. The big change is that now all instances share three main currencies, instead of a wide variety of special marks. This will greatly simplify things and draw a strong line between the gameplay styles.

What about all my stuff?
When Update 5 launches, all of the various marks will be converted into Marks, Medallions or Seals automatically. Skirmish Marks will become Marks, though acquired Skirmish traits will be unchanged.
To be specific, the following items will disappear from the game and be replaced with some amount of the new currencies:
• Eruilan Campaign Mark
• Adlan Campaign Mark
• Naillan Campaign Mark
• Cannuilan Campaign Mark
• Lefnuilan Campaign Mark
• Enguilan Campaign Mark
• Odothuilan Campaign Mark

• Annúminas Mark
• Eregion Mark
• Helegrod Mark
• Great Barrow Mark
• Inn of the Forsaken Mark
• Halls of Night Mark

• Superior Fourth Mark
• Veteran's Fourth Mark
• Fourth Mark
• Superior Third Mark
• Veteran's Third Mark
• Third Mark
• Veteran's Second Mark
• Second Mark
• Veteran's First Mark
• First Mark

It’s the little things that count
Coffee is here! After much lobbying by players and quoting of various passages in Tolkien’s works, coffee is now available! Westfold Famers will have new recipes to grow the aromatic beans for Westfold Cooks who wish to concoct this stimulating beverage!

Release Notes

General

* We have re-balanced a few of the ratings granted by some items to increase their impact. This primarily affects avoidance ratings (block, parry and evade) but some critical ratings and incoming healing ratings are also affected.
* All items that currently have Melee Offence, Ranged Offence, Tactical Offence or Outgoing Healing ratings have been changed to have either Physical Mastery (Melee Offence and Ranged Offence) or Tactical Mastery (Tactical Offence and Outgoing Healing). These Mastery ratings function in all ways like the replaced ratings only the Mastery works for both at the same time.
* Players can now revive properly in Mirkwood Landing
* The Butcher in the warg caves should now spawn properly.
* Multiple barter item currencies have been consolidated down into 3 new currency types. There is now a tutorial hint which describes the conversion process and only appears if the conversion has affected you.
* When earning the new item currencies that are placed in your Barter Wallet, you will receive overhead text showing you how much you just earned.


Classes

Burglar

* With the Opportunist trait slotted, the Trick from Counter Defence can now once again be overwritten by any other Trick from the Burglar.



Captain

* The Captain's tactic skills are now usable while riding.
* Captain trait Alert Guard now displays the bonus to Parry Rating granted by Defensive Strike
* Tactic: Relentless Attack will now display its buff on the character panel instead of in the critical rating tooltip.
* In Defense Middle-earth Duration Legacy scroll descriptions are now fixed.



Champion

* The 4-set trait bonus of Ardour no longer references Deathstorm, it now references Improved Great Cleave
* The Martial Champion set trait line now correctly states that the morale bonus is only obtained while in Glory.
* Improved Great Cleave will now reset AoE skills when it is activated.
* True Heroics should now apply all of the beneficial effects when it is activated regardless of an enemy being affected or not.
* The (Glory) Hedge Armour Rating legacy no long references the outdated sudden defence legacy.
* Fight On! will now drain power from nearby enemies when activated.
* Hedge will now correctly enable parrying in Fervour stance.
* The Bersker trait line will now apply the damage bonus to merciful strike while in fervour. (Ultimately, this was a display issue and not a functional issue.)
* Corrected a tooltip issue that existed with the trait Time of Need. The trait was referenced instead of the skill.
* Cleaned up the tooltip on Adamant and Invincible to include the bonus values added by each fervour point.
* Cleaned up the description of Vigour of Champions to show that there is a benefit to the trait.
* Fixed an issue with the Trait Controlled Fury where the skill Controlled Burn was not named as the skill modified.
* Champions can no longer use Merciful Strike without a cooldown when four deep in The Berserker Trait line and not in Fervour stance.



Guardian

* Challenge the Darkness now grants Tactical Mitigation as Guardian's Ward Tactics at all levels.
* The display of the Guardian legacy Reactive Block damage has been corrected.



Lore-master

* The Lore-master's Spirit of Nature companion has been upgraded. Its Flashing Flank skill now has a 45 second cooldown. Its Nature's Gift healing skill no longer requires the Spirit's sacrifice. The Spirit of Nature will no longer accumulate threat for any action that it takes nor from any threat transferred to it. The Physical and Tactical mitigations of the Spirit have been much increased. Finally, and most importantly, the Spirit is now a Creature of Nature.



Minstrel

* Anthem of the Third Age, now works on criticals regardless of spec depth in Power of Song.
* Sheet music should once again stop induction intertuptions
* Improved Story of Courage now only applies the beneficial buff once to targets
* We have made the delay between codas and the action of other skills a little more tolerable.
* Enhanced duration and removal of the buff now work correctly on Anthem of War applied to fellows. The buff is removed from all members of the fellowship when the coda is activated.
* Anthems that are overriden by more potent minstrels will not quash the ability of the minstrel to activate the bonuses to the coda - anthems will still be overriden.
* Call to Greatness reduced to 5 minutes, the bonus trait from Power of Song 2 deep increased to 60
* Anthem of Sympathy now affects Coda by producing negative threat when the coda is used.
* Melody of Battle now uses a sound scheme that is more appropriate
* Fixed a typo in tooltip for Enduring Morale
* Fixed a typo in tooltip for Absolute Pitch
* Fixed a typo in tooltip for Call to Fate
* Fixed the text for Improved Cry of the Chorus (War-speech)
* Bolster courage is once again affected by the Song of the Hammerhand bubble.
* Song of Distraction and Improved Song of Distraction no longer generate threat. If the skill is resisted by a target that target will not become immediately aggressive to the player.



Warden

* Shield tactics now properly increases tactical mitigation.
* Aggression now properly uses aggression in potent and non-potent states. It also provides the correct information in its tooltip.
* Never Surrender and the associated debuff version now have the correct icons.
* Way of the Warden now includes a bonus to Critical Defence equivalent to the benefit gained with Determination.
* Never Surrender has been changed: The ability is activated by the Warden and will last for five minutes. During those five minutes the Warden cannot be defeated unless their health drops below 10%. At this point, they are healed for 50% of the Morale and Power (Both based off of maximum power) and they can now be defeated as normal. Cool down on the skill is 15 minutes.
* Shield Tactics will now apply the stun immunity buff when the skill is activated.
* Improved Javelin toss now gains the javelin being used.
* Iconography for Never Surrender has been updated.
* Deflection now benefits from the trait A Keen response
* Deflection now has the correct FX when used against a target.
* FX and animations have been adjusted for all the new double builders, Deflection, Aggression and Shield Tactics.




Monster Play

General

* Monster players can now open their Traits panel with the same hotkey (default: 'J') as Free Peoples.
* Existing monster player characters logging in for the first time in Rise of Isengard will now see trainable traits on the Monster Player Trainers without having to relog.
* New Creep Skill “March!” A new skill has been added to each Creep's starting skill set: “March!”. This skill increases Creep out of combat movement speed by 32%- enabling them to traverse the map more efficiently. This skill toggles off the moment the Creep enters combat.
* The existing Root Duration modifier on items has been replaced with a new (functional, I swear) property that reduces the duration of roots applied to the target by a percent.
* Hotspot effects (Traps, Blight, Banners, etc) now work on the Troll and Ranger
* Troll & Ranger auto-attack damage significantly increased
* Ranger quest is now removed on log-out.
* Delving of Fror: Boss monsters now have a chance to drop Creep consumables.
* Chieftain Fimfash: Chieftain Fimfash's health has been increased to match that of his Freep counterpart.
* Battlefield Promotions: Icons now match the rank they unlock at.
* Lainedhal's Insignias and Akulhun's Brands have had their usage cooldowns reduced. These now range from 120 minutes for the Rank 1 version of the insignia/brand to 5 minutes for the Rank 15 version of the insignia/brand.
* Burglar PvMP Armour -Boots, Legs, and Helm have had their stats revised to include Agility.
* Containers now have particle effects to help distinguish them from the landscape.
* Auto-attack Super Critical Damage multiplier increased by 30% (Both Freeps & Creeps)
* Pet Ranged skills can no longer be Parried (Both Freeps & Creeps)



Creeps

*
o The cost to slot traits has been normalized
o 1 Silver 60 Copper per Corruption
o 22 Silver 50 Copper per Class and Appearance
o 45 Silver per Racial & Appearance



Uruk Racial Skills

* Imposing Presence now increases the targets Health and Power pools by 10%



Warleader

* Mobilize speed buff increased to 50%, power cost increased by 100%, shares the same recovery channel as “March!”



Weaver

* Hatchling attack damage type changed to Acid.
* Strong Brood: Mandible Strike's Devastating Critical Multiplier increased from 1.7 to 2.5
* Scytode Brood: Auto-attack cooldown reduced from 3s to 1s.
* Toxin tooltip no longer says it's uncurable.
* Clinging and Entangling Webs no longer share the same cooldown.
* Mephitic Kiss DoT now named "Mephitic Kiss" and icon matches the skill (all other functionality remains the same)
* Enhanced Trapdoor Sanctuary now restores 5% of Max Morale every 2s for the duration of the skill



BlackArrow

* Steadfast Barrage now does fire damage when “Feel the Burn!” is traited
* Steadfast Barrage combat log revised to state “Steadfast Barrage” instead of “Deadly Common Damage”.



Warleader

* Mobilize now dispels and blocks stealth for all fellowship members, while active.
* Fracture now interrupts and dismounts Freeps.
* Purge now usable while under the effects of “Knocked Out” crowd control
* “Get A Grip!” no longer applies the heal to pets.



Warg

* “Rend Flesh” now properly consumes the Critical Response when used.
* “Rend Flesh” and “Sudden Pounce” base damage increased by 50%.
* “Rend Flesh” power cost reduced
* “Bloody Maul” base damage increased by 60%
* Skills that do bonus positional damage are now called out in tooltips.
* “Bestial Claws”, “Sudden Pounce”, and “Bloody Maul” damage increased
* “Sudden Pounce” & “Bloody Maul” power costs increased
* “Claws” power cost reduced
* “Flea Bitten” fixed a bug that caused the effect to be applied to the Warg instead of enemies.



Reaver

* “Enhanced Skill: Upper Hand” tooltip corrected to state that it reduces Block and Parry ratings, not Evade.



Defiler

* “Blessing of Darkness” no longer usable while moving.



Raid, Skirmishes, Instances

* Draigoch's body and limb health has been reduced
* All raid skirmishes will wait 10 minutes before sending you out after completion
* Instance: The Foundry: Dark thorn effect no longer being given to players when effected by the acolyte or room molten slag effect. It has been replaced with a fire effect.
* Instance: The Foundry: Hotspots now have the corresponding tier 2 equivelents. This should make environmental hazards much more dangerous.
* Instance - Inn of the Forsaken - Challenge: The Perfect Fellowship no longer being provided when not at Max Level



Items

* Items - Hunter - Draigoch Set - The 5-set Hunter bonus “Intent Concentration recovers all Archer's Art skills” will now reset Split Shot.



Legendary items, Relics, Legacies

* Relics: All non-unique Settings (tiers 1-Cool now increase both Tactical Mastery and Physical Mastery, instead of either offence or healing, depending on relic.
* The following item advancement titles have had the melee defense and tactical defense changed to Physical Mitigation and Tactical Mitigation:
o Stout Defender
o Steadfast Protector
o Stalwart Guardian
o Firm Resolve
o Iron Will
o Resolute Heart
* Legacy replacement scrolls that say they were In Defense of Middle-earth Duration legacies were lying. They now correctly identify themselves as Words of Courage Pulses legacies.
* Several legacies with higher than expected values have been normalized.
o Burglar
+ Pulse Modifier for Glee
+ Stealth Level
+ Trick Range
+ Riddle Range
o Captain
+ Pressing Attack Max Targets
+ Words of Courage Pulses
o Champion
+ Ardour/Glory Pip Interval
+ Rend Pulses
+ Hamstring Range
o Minstrel
+ Soliloquy of Spirit Pulses
+ Story of Courage Range
+ Call of the Second Age Targets
o Lore-master
+ Cracked Earth Range
+ Burning Embers Range
+ Ancient Craft Targets
+ Fire-lore Targets
+ Bane Flare Targets
+ Wizard's Fire Pulses
+ Burning Embers Pulses
o Hunter
+ Endurung Quick Shot Threat Down
+ Stealth Detection
+ Maximum Targets for AoE Skills
o Guardian
+ Shield Wall Range
+ Targeted Melee Skill Range
+ Guardian Area Effect Melee Targets
+ Guardian Bleed Pulses
+ Challenge Targets
o Warden
+ Dark Before Dawn Power Restored
+ Exultation of Battle Threat Up
+ Javelin Skills Max Range
o Rune-keeper
+ Pulses Prelude to Hope
+ Vivid Imagery Targets




Crafting

* An issue where greater crafted relic recipe scrolls became unusable after obtaining Westfold mastery has been fixed.
* New Lore-master parable recipes are now available for the Scholar profession. Novice Scholar trainers sell the Journeyman recipe while higher tier versions can be found in treasure.



UI

* Quest reward items with very long names now get more space to show the name in. If they have to be truncated with a “...” anyway, the tooltip will now be the correct item examination tooltip instead of just the name.


Items

* Scaling items from instances are no longer marked as Unique, allowing multiple versions of them to exist in your vault or pack.
* Housing Decorations - The firework launchers for exterior housing decorations have been updated with bigger and more impressive firework fx.



Quests & Deeds

* Carreglyn -- Punishing the Wicked: Previously, if someone spawned the boss fight, but a second player actually tagged and killed the boss, the first player could not complete the quest. The boss now can be respawned.
* Carreglyn -- Munfaeril's Warning: There was a bugged that caused a player to not be able to get their quest rewards upon completion. If two players used the same copy of Munfaeril to complete the wrapper, the second player's events got switched so that they spoke to Munfaeril first and used the shrine second, which broke the rewards screen. Now multiple players can complete their quest off the same copy of Munfaeril (if she is not present, the shrine must still be used to summon her, but completion will happen correctly.)
* There was a further complication with Punishing the Wicked, which caused the boss to remain stuck in NPC mode. This is being resolved by causing the entire encounter to despawn immediately if combat ends (due to player death, Hide in Plain Sight or other combat-ending skill). The detection hotspot also now has a cooldown of three minutes before it resets the encounter.
* The two hostile mobs in Lower Barnavon that were put there due to overwhelming player feedback have been removed due to overwhelming player feedback.
* Starkmoor Quest Completion deed quest count has been brought down a little bit more since the patch to match other Dunland/Gap/Isengard zones better.
* Quests: Book 14, Chapter 6: Laerdan now holds his bow properly.
* Forochel - Quest: “Cold as Death” - Frost-rimmed Braziers can only be used to summon Delucheleg when you have the quest.
* Moria - The Forgotten Treasury - Deeds can now be started by players of level 50 and above (down from 55).
* The three level 75 repeatable quests in Galtrev, “The Defense of Galtrev”, “Glinting in Forgotten Pools” & “The Forges of Isengard”, now give Legendary Item titles, relics and runes as rewards. Also, the quest “The Forges of Isengard” now gives reputation with Theodred's Riders.

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Saelyth

Saelyth


Posts : 182
Join date : 2010-11-10
Age : 34
Location : Nigberion

Info about upcoming Updates! Empty
PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyWed Nov 16, 2011 3:46 pm

I'm playing in Bullroarer and i'm gonna post here the News i found that aren't mentioned above.

1: Reflecting pool in Dunland, Rohirrim-scout camp in gravenwood (where new epics starts).
2: Finally the BUG of the weird water is FIXED!!!!!!!!!!!
3: The instance finder pretty much SUCKS, but i hope turbine indeed do it better in the future.


By the way, the trolls are not gonna be that hard this time:
Info about upcoming Updates! 2vtpgdk
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yal

yal


Posts : 63
Join date : 2010-12-27

Info about upcoming Updates! Empty
PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyWed Nov 16, 2011 4:54 pm

I'm trying to download bullroarer too but stupid Pando doesn't let me ><

I have a message of connection refused every five minutes. Firewall opened, connection tests passed but same error appearing...
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Saelyth

Saelyth


Posts : 182
Join date : 2010-11-10
Age : 34
Location : Nigberion

Info about upcoming Updates! Empty
PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyWed Nov 16, 2011 6:50 pm

Soloing pits of iron 3-man instance i was kiting first boss in a big room with pools of poison... and suddenly... boss fell into a pool and reset itself, i was done 120k damage to him already Lol, now i gotta do it again.

Updated: used the new grouping pannel to join that same instance again, i did it being the DPS one and we did perfect until boss 2 when the tank has to go and we couldnt duo this but... the new system pannels seems to work and it's good, i like it actually.
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mrsicofman

mrsicofman


Posts : 73
Join date : 2011-04-08
Age : 33
Location : mother Russia

Info about upcoming Updates! Empty
PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyThu Nov 17, 2011 12:42 am

stop spoiler! >< I am checking this topic not to see something about new instances. and I was trying bullroarer too. but not instances
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Silesian

Silesian


Posts : 6
Join date : 2011-10-18
Age : 33
Location : Silesia

Info about upcoming Updates! Empty
PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! EmptyThu Nov 17, 2011 5:10 pm

Sico show us the armour sets u prommised.
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PostSubject: Re: Info about upcoming Updates!   Info about upcoming Updates! Empty

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